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From: Frank Sully11/15/2021 3:01:33 PM
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3 Metaverse Stocks That Could Make You a Fortune

These companies are literally building a new world.

Keith Speights

Nov 14, 2021

Key Points
  • Nvidia's technology could provide the critical foundation for the metaverse.
  • Meta Platforms is investing billions of dollars in a bet on the metaverse that could pay off handsomely.
  • Unity plans to provide the tools for millions of creators to build the metaverse.
The metaverse is coming. And the internet as we know it will never be the same. The global economy might be forever changed, too.

Companies both large and small are racing to develop a new virtual universe where individuals can play, socialize, and work together. It's going to take several years before the metaverse is in a position to really take off. But if it delivers on its potential, the impact will almost certainly be enormous.

As you'd expect, the metaverse should present significant opportunities for investors. Here are three metaverse stocks that could make you a fortune.


1. Nvidia

Nvidia ( NASDAQ:NVDA) ranks as one of the best ways to invest in several key technological trends. It's a top artificial intelligence (AI) stock. It's a great gaming play. Add self-driving car technology to the list as well. But one of Nvidia's biggest opportunities lies with the metaverse.

The company's graphics processing units (GPUs) are the gold standard in powering virtual reality games. It makes sense that Nvidia would move into the metaverse. And the tech giant has already taken the first step in that direction.

Nvidia introduced its Omniverse platform in 2019 and launched the beta version last year. Omniverse enables 3D simulation and design collaboration. Designers and engineers can create digital twins of anything in the physical world, including buildings and products. They can also build simulated environments for testing or training AI systems for robots or self-driving cars before deploying them.

The company thinks that Omniverse provides a foundation for the metaverse. Nvidia CEO Jensen Huang believes that the metaverse "is going to be a new economy that is larger than our current economy." Nvidia's GPUs and technology platform are likely to be a critical part of the backbone of this new economy.

2. Meta Platforms

No other company is investing as heavily in building the metaverse as Meta Platforms( NASDAQ:FB) . The company even recently changed its name from Facebook to better reflect its focus on the metaverse.

Meta is already a leader in virtual reality (VR) with its Oculus devices. It also recently took an initial step into augmented reality (AR) with the launch of smart glasses. That's only the tip of the iceberg.

CEO Mark Zuckerberg said in the company's third-quarter conference call that Meta's investments in AR and VR to build the metaverse will reduce its operating profit by around $10 billion this year. He added, "I expect this investment to grow even further for each of the next several years."

Will Meta's big bet on the metaverse pay off? Perhaps not. But the company has a clear vision of what it plans to create and is putting the resources into play to make it happen. My prediction is that Meta will be successful in pioneering the metaverse and will make investors a lot of money over the next decade and beyond.

3. Unity Software

Unity Software ( NYSE:U) already offers the leading platform for developing interactive 3D content. More than 70% of the top 1,000 mobile games in the world were built using that platform.

The key thing to recognize is that Unity didn't create those games. Instead, the company empowered lots of individual developers to do so. That's important in the context of the metaverse. The metaverse won't be built by a big company like Meta Platforms alone. It's going to take thousands and even millions of content creators. Unity's goal is to give those creators the tools to be successful.

Perhaps the main downside with Unity's current platform is that it's not really geared toward artists. However, the company is addressing that weakness with its acquisition of Weta Digital, the visual effects studio that worked on movies including Avatar and The Lord of the Rings. Unity plans to make Weta's tools available to artists and creators for use in developing games and building out the metaverse.

Unity's current revenue might not seem to justify its market cap of over $50 billion. But if the metaverse becomes as big as many expect it to, this stock could be a massive winner over the long term.

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From: Frank Sully11/15/2021 8:54:59 PM
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And China is far ahead in both, analysts told COSM 2021


NOVEMBER 15, 2021

On the second day of the COSM 2021 conference, speakers asked — with appropriate skepticism — whether we could ever produce true Artificial General Intelligence (AGI). But the final day of the conference hosted a conversation on the realistically achievable forms of AI and quantum computing that may pose existential threats to modern life.

Robert J. Marks

Robert J. Marks, Director of the Walter Bradley Center for Natural and Artificial Intelligence (which hosted COSM) — also Distinguished Professor of Electrical and Computer Engineering at Baylor University — spoke first. The title of his 2020 book, The Case for Killer Robots:Why America’s Military Needs to Continue Development of Lethal AI ,provides an unsubtle hint at his position.

Marks thinks that AI will never be “will never be sentient. It will never understand what it is doing. And, currently, it has no common sense.” In other words don’t expect AGI anytime soon, if ever.

AI apologists disagree, naturally. They often look to the future and say, “If computers can do X today, who’s to say they won’t do Y and Z tomorrow?” Marks has a ready response: there are fundamental, theoretical limits to what AI can accomplish:

“Anything you can do on computers today can be done on Turing’s original machine,” he explained—it just would take billions of times longer than on your home PC. But this also means that if you find theoretical limits to Turing’s original computer, then those limits are applicable to the computers “not just of today, but also tomorrow.”

Once you understand the inner workings of computers, these limitations become clear. But Marks thinks that many tech titans today who bullishly hype AGI in the media really don’t appreciate the underlying computer science.

Just because AGI is unrealistic doesn’t mean that AI and quantum computers won’t be able to do some amazing things. He reminded the audience of Vladimir Putin’s famous remark: “artificial intelligence is the future, not only of Russia, but of all mankind. And then he ends the statement with whoever becomes the leader in this sphere will become the ruler of the world.”

In other words, there’s an AI arms race going on. If we don’t get some skin in the game then America will lose to its global competitors. AI can help us develop smarter bombs that inflict more damage upon targets and less upon civilians, improved encryption to protect our secrets from enemies, drones that keep our warriors out of harm’s way, and anti-drone technology to protect us from the AI of foreign combatants.

Yet not everyone agrees we should develop this tech. In 2018, some 4,500 AI experts and others authorities, including 26 Nobel laureates and the UN secretary, said, as Marks put it, that “killer robots are politically unacceptable, morally repugnant, and should be banned by international law.”

But he thinks a much stronger moral case can be made in favor ofmilitary AI. “Tech wins wars” he said, further noting in his book that “Advanced technology not only wins wars but gives pause to otherwise aggressive adversaries.” History seems to prove him right.

Consider World War II. Early AI tech such as the Norden bombsight helped American bombers hit their targets like never before. Radar helped England defend against Nazi bombers. And the atomic bomb, as horrific as it was, won the peace. These innovations may be different from modern AI, but they show that if you don’t invest in military tech, you lose.

Marks is therefore mystified as to why some people want to ban the use of AI in military tech because it weakens us and opens us to attack from people who do develop AI for military purposes. He thinks this opposition to AI stems from a mistaken view of human nature.

“One of the things that is taught in the Judeo-Christian foundation is that we are fallen and there’s always going to be fallen people,” Marks explained. As a result, he argues, we should assume that people are going to do bad things and be prepared to defend against them.

But Marks warned we’re not doing a good job of this. He reported that a senior cybersecurity specialist at the Pentagon resignedrecently because “right now it was impossible for the US to compete with China on AI” and the US wasn’t doing enough to close the gap. Nicolas Chaillan was the U.S. Air Forces first chief software officer when he joined in 2018. He quit September 2:

Speaking to the Financial Timesin his first interview since leaving, Chaillan said China was far ahead of the US.

“We have no competing fighting chance against China in fifteen to twenty years. Right now, it’s already a done deal; it is already over in my opinion,” he said.

BILL BOSTOCK, “ PENTAGON OFFICIAL SAYS HE RESIGNED BECAUSE US CYBERSECURITY IS NO MATCH FOR CHINA” AT MILITARY.COM/BUSINESS INSIDER (OCTOBER 12, 2021) Arthur Herman, a senior fellow at the Hudson Institute, followed Marks by giving additional compelling reasons why we must close this gap. It’s all about the advent of quantum computing.

Classical computers use bits which can exist only in either a 0 or 1 state. But quantum computers use qubits which can exist as a 0 or a 1, or as entangled probabilities of 0s or 1s, giving them many additional potential values or states. This exponentially increases computing power.

Arthur Herman

We’re not there yet, but if and when quantum computing is realized, it promises to make many common forms of encryption used today obsolete. This will require a revolution in cybersecurity.

Herman predicted that quantum computers that can crack current encryption methods will require 3,000 to 4,000 qubits, but the best quantum computers developed so far only have about 130 qubits.

And guess who currently holds that record? China.

The main limitation is developing the right materials to accurately perform quantum computation and measure its results. He predicts that, within 5 to 10 years, quantum computing power will hit the capacity needed to crack current encryption methods.

Does this spell the end of all secrets on the planet? “Don’t panic,” Herman tells us, because quantum computing will also bring us quantum cryptography — i.e., vastly better methods of encryption than we currently have. “In fact,” he notes, “the National Institute of Standards and Technology has been working on and reaching their final nominees for the five different mathematical formulas for making quantum resistant algorithms.”

While we’re not there yet, this means that when quantum computing arrives, everyone will need to up their encryption game.

But again, China is currently winning this game. And will we even know when the game is won? Because quantum computing is so powerful, Herman warns, when a quantum cyberattack happens “it’ll be stealthy because it will be able to disguise itself as a user of the system.” We could lose all our secrets and we wouldn’t even know it.

The message is that unless the West wants find itself behind the Great Firewall,and lose the computing arms race, we need to develop military AI and quantum computing and we need to do it fast. If Herman is right, there are only a few years left before the race is over.

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From: Frank Sully11/15/2021 9:05:08 PM
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Unity moves robotics design and training to the metaverse

Kolawole Samuel Adebayo

November 13, 2021

Image Credit: Getty Images

Unity, the San Francisco-based platform for creating and operating games and other 3D content, on November 10 announced the launch of Unity Simulation Pro and Unity SystemGraph to improve modeling, testing, and training complex systems through AI.

With robotics usage in supply chains and manufacturing increasing, such software is critical to ensuring efficient and safe operations.

Danny Lange, senior vice president of artificial intelligence for Unity, told VentureBeat via email that the Unity SystemGraph uses a node-based approach to model the complex logic typically found in electrical and mechanical systems. “This makes it easier for roboticists and engineers to model small systems, and allows grouping those into larger, more complex ones — enabling them to prototype systems, test and analyze their behavior, and make optimal design decisions without requiring access to the actual hardware,” said Lange.

Unity’s execution engine, Unity Simulation Pro, offers headless rendering — eliminating the need to project each image to a screen and thus increasing simulation efficiency by up to 50% and lowering costs, the company said.

Use cases for robotics

“The Unity Simulation Pro is the only product built from the ground up to deliver distributed rendering, enabling multiple graphics processing units (GPUs) to render the same Unity project or simulation environment simultaneously, either locally or in the private cloud,” the company said. This means multiple robots with tens, hundreds, or even thousands of sensors can be simulated faster than real time on Unity today.

According to Lange, users in markets like robotics, autonomous driving, drones, agriculture technology, and more are building simulations containing environments, sensors, and models with million-square-foot warehouses, dozens of robots, and hundreds of sensors. With these simulations, they can test software against realistic virtual worlds, teach and train robot operators, or try physical integrations before real-world implementation. This is all faster, more cost-effective, and safer, taking place in the metaverse.

“A more specific use case would be using Unity Simulation Pro to investigate collaborative mapping and mission planning for robotic systems in indoor and outdoor environments,” Lange said. He added that some users have built a simulated 4,000 square-foot building sitting within a larger forested area and are attempting to identify ways to map the environment using a combination of drones, off-road mobile robots, and walking robots. The company reports it has been working to enable creators to build and model the sensors and systems of mechatronic systems to run in simulations.

A major application of Unity System

Graph is how it enables those looking into building simulations with a physically accurate camera, lidar models, and SensorSDK to take advantage of SystemGraph’s library of ready-to-use models and easily configure them to their specific cases.

Customers can now simulate at scale, iterate quickly, and test more to drive insights at a fraction of current simulation costs, Unity says. The company adds that customers like Volvo Cars, Allen Institute of AI, and Carnegie Mellon University are already seeing results.

While there are several companies that have built simulators targeted especially at AI applications like robotics or synthetic data generation, Unity claims that the ease of use of its authoring tools makes it stand out above its rivals, including top competitors like Roblox, Aarki, Chartboost, MathWorks, and Mobvista. Lange says this is evident in the size of Unity’s existing user base of over 1.5 million creators using its editor tools.

Unity says its technology is aimed at impacting the industrial metaverse, where organizations continue to push the envelope on cutting-edge simulations.

“As these simulations grow in complexity in terms of the size of the environment, the number of sensors used in that environment, or the number of avatars operating in that environment, the need for our product increases. Our distributed rendering feature, which is unique to Unity Simulation Pro, enables you to leverage the increasing amount of GPU compute resources available to customers, in the cloud or on-premise networks, to render this simulation faster than real time. This is not possible with many open source rendering technologies or even the base Unity product — all of which will render at less than 50% real time for these scenarios,” Lange said.

The future of AI-powered technologies

Moving into 2022, Unity says it expects to see a steep increase in the adoption of AI-powered technologies, with two key adoption motivators. “On one side, companies like Unity will continue to deliver products that help lower the barrier to entry and help increase adoption by wider ranges of customers. This is combined with the decreasing cost of compute, sensors, and other hardware components,” Lange said. “Then on the customer adoption side, the key trends that will drive adoption are broader labor shortages and the demand for more operational efficiencies — all of which have the effect of accelerating the economics that drive the adoption of these technologies on both fronts.”

Unity is doubling down on building purpose-built products for its simulation users, enabling them to mimic the real world by simulating environments with various sensors, multiple avatars, and agents for significant performance gains with lower costs. The company says this will help its customers to take the first step into the industrial metaverse.

Unity will showcase the Unity Simulation Pro and Unity SystemGraph through in-depth sessions at the forthcoming Unity AI Summit on November 18, 2021.

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From: Frank Sully11/15/2021 10:13:04 PM
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Some Robotics Chuckles (ROFLMAO)

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From: Frank Sully11/16/2021 11:34:35 AM
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Qualcomm, BMW Collaborate For Automated Driving Chips

by Anusuya Lahiri
  • German automaker Bayerische Motoren Werke AG (OTC: BMWYY) would utilize Qualcomm Inc (NASDAQ: QCOM) chips for its next generation of driver-assistance and self-driving systems.
  • The new chips would serve BMW's 'Neue Klasse' series of cars, set to begin production from 2025, Reuters reports.
  • Qualcomm and BMW will use a dedicated Qualcomm computer vision processing chip to analyze data from the front, rear and surround-view cameras.
  • BMW will also use a Qualcomm central computing chip and another set of Qualcomm chips to help the car communicate with cloud computing data centers.
  • Qualcomm, a leading supplier of chips for mobile phones, has been diversifying its business, with more than a third of its chip sales coming from sources other than handsets.

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From: Frank Sully11/16/2021 1:30:40 PM
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Qualcomm to be supplier of technology for the Metaverse

Qualcomm CEO Says Quest 2 Is At ’10 Million Units”


NOVEMBER 16, 2021

A comment from the CEO of Quest 2 chip provider Qualcomm suggests the headset formerly known as Oculus Quest 2 is well on its way. Qualcomm CEO Cristiano Amon said during an investor day livestream that “Oculus Quest 2 was 10 million units,” with the comment representing some of the strongest language we’ve heard yet about the market adoption for the headset Meta sells starting at $299.

Quest 2 started shipping from Facebook in late 2020 and, in August 2021, future CTO Andrew Bosworth said he was “convinced” the company would reach its goal of 10 million VR users sooner than they anticipated. While Sony continues to build its PS5 install base for a successor wired PlayStation VR headset, the original PSVR for PS4 (and PS5) cleared 5 million headsets sold through the end of 2019. Quest 2 has been eating share of PC VR usage on Steam month by month, with Valve’s most recent hardware survey showing more than 35% of headsets on Steam are connecting to PC VR games from Meta Quest 2. The majority of Quest 2 owners, however, are unlikely to own VR-ready PCs — meaning that Quest 2 is not just the leading PC VR headset, but that substantial userbase is just a fraction of the overall Quest market opportunity for developers.

We’ve reached out to Meta and Qualcomm for additional comment and will update this post if we get details.

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From: Frank Sully11/16/2021 1:47:53 PM
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by Disha Sinha

November 16, 2021

Metaverse technology has created an open space for rendering robotics applications

Metaverse is a parallel universe of a virtual world with the recent grand entry of Meta CEO, Mark Zuckerberg. The metaverse technology offers an immersive experience where anyone can visit with a smart glass or virtual reality headsets in a virtual or computer-generated universe. This online 3D virtual environment consists of multiple robotics applications with different kinds of robots. Robotics in Metaverse has recently started gaining popularity for their smart functionalities. Let’s explore how these robotics applications are gaining popularity with Metaverse technology.

Robotics Applications with Metaverse Technology

Meta is focused on developing a thin and replaceable robotics skin that can allow robots to feel objects and environments in the tech-driven future with the Metaverse technology. This robot is a combination of rubbery plastic (less than three millimeters thick) and magnetic particles with the integration of artificial intelligence to help it feel through the sense of touch. The plastic in this robotics application deforms and modifies the magnetic field after the robotic skin touches any surface.

There is a first-ever metaverse robot system in China with the integration of cutting-edge technologies like digital twin, augmented reality, virtual reality, artificial intelligence, IoT, and many more. These technologies are focused on creating the Metaverse with multiple robotics applications. There is a major pillar of metaverse technology with different levels— holographic construction, holographic simulation, and the integration of virtual-real worlds. This metaverse robot system helps to connect and integrate virtual and real robots that are displayed synchronously.

A San Francisco-based platform known as “Unity” is focused on designing and training to metaverse through robotics applications and artificial intelligence. Hundreds of sensors and simulations can test software against immersive realistic and virtual worlds while teaching and training robots in a cost-effective manner.

Metaverse technology is growing at a rapid pace with a lot of immersive experiences, environments, and entities in a virtual world with the physical world. It is expected to be the future of the internet with interactive groups of the virtual world acting as the physical world and persistent in nature. NVIDIA Omniverse is present to create and connect two worlds within the metaverse with 3D assets and scene descriptions while Microsoft is working to build an enterprise metaverse. It is speculated that metaverse is suitable for training robots for efficient and effective robotics applications.

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From: Frank Sully11/16/2021 2:35:17 PM
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The big news today was the Investor Day for my newest AI & Robotics investment, Qualcomm. Several company officers, including CEO, CTO and CFO, gave presentations in the impressive three hour event.

They explained that Qualcomm was no longer only a smartphone chip company, but was diversifying into AI chips and AI software for autonomous vehicles and robotics, and even the Metaverse. Qualcomm’s stock price is currently up 6.5% to n the rosy outlook.

Qualcomm Growth, Current and Future

From presentation by Akash Palkhiwala, CFO of Qualcomm.

In the most recent blow-out earnings report, Qualcomm reported that revenues grew 55% over last year, that operating income grew 98% over last year, and EPS grew 104% over last year.

As far as the future, Akash said that automotive SAM would grow from $3B today to $15B in five years, a CAGR of 36%, and that automotive revenues would grow from $1B now to $3.5B in five years, a CAGR of 28.5%.

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From: Frank Sully11/16/2021 3:17:23 PM
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Why is Qualcomm rising? Executives tout diversification strategy at investor day

Nov. 16, 2021

By: Rex Crum, SA News Editor

Ethan Miller/Getty Images News
  • Qualcomm (NASDAQ: QCOM) shares rose 6.5%, Tuesday, as the chipmaker used its investor day gathering to discuss matters such as its future business with Apple (NASDAQ: AAPL) and a new self-driving technology deal with BMW.
  • Diversification was a central theme of Qualcomm ( QCOM), as company officials went over details about areas such as mobile handsets, Internet of Things technologies and moves into the automotive industry.
  • "Demand for tech continues to accelerate," said Chief Executive Cristiano Amon. "The time for Qualcomm is now. Our technology roadmap extends to cover every growth opportunity."
  • As part of its diversification, Qualcomm ( QCOM) announced a new deal with BMW in which the automaker will use Qualcomm's ( QCOM) Snapdragon Ride chipsets for vision perception and advanced drivers assisted systems [ADAS] controllers. BMW will use the Qualcomm ( QCOM) chip systems for its upcoming stack of automated driving technologies.
  • "This is just the beginning," Amon said. "It's an incredible opportunity to scale very fast in our auto pipeline."
  • Chief Financial Officer Akash Palkhiwala said that Qualcomm ( QCOM) believes it can grow its automotive revenue from about $1 billion this year to $8 billion a decade from now. Palkhiwala also said that as the company grows more of its Android-based mobile business, and Apple ( AAPL) develops its own chipsets, Qualcomm ( QCOM) expects it will provide just 20% of the chipsets for Apple's ( AAPL) iPhones by 2023.
  • "[For Qualcomm] 87% of our addressable market is Android," Palkhiwala said. "That’s where the market is.
  • "Last week, a federal appeals court judge ruled that Apple ( AAPL) can't revive a challenge to Qualcomm's ( QCOM) mobile-phone patents due to a settlement previously reached between the companies.

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From: Frank Sully11/16/2021 3:41:26 PM
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AMD Showcases HPC Growth at SC21 November 16, 2021

SANTA CLARA, Calif., Nov. 16, 2021 — During this year’s Supercomputing Conference 2021 (SC21), AMD is showcasing its expanded presence and growing preference in the high performance computing (HPC) industry with the exceptional innovation and adoption of AMD data center processors and accelerators. Customers across the industry continue to expand their use of AMD EPYC processors and AMD Instinct accelerators to power cutting-edge research needed to address some of the world’s biggest challenges in climate, life sciences, medicine, and more.

Growing preference for AMD is showcased in the latest Top500 list. AMD now powers 73 supercomputers, compared to 21 in the November 2020 list, a more than 3x year-over-year increase. Additionally, AMD powers four out of the top ten most powerful supercomputers in the world, as well as the most powerful supercomputer in EMEA. Finally, AMD EPYC 7003 series processors, which launched eight months ago, are utilized by 17 of the 73 AMD powered supercomputers in the list, demonstrating the rapid adoption of the latest generation of EPYC processors.

“The demands of supercomputing users have increased exponentially as the world seeks to accelerate research, reducing the time to discovery of valuable information,” said Forrest Norrod, senior vice president and general manager, Data Center and Embedded Solutions Business Group, AMD. “With AMD EPYC CPUs and Instinct accelerators, we continue to evolve our product offering to push the boundaries of data center technologies enabling faster research, better outcomes and more impact on the world.”

AMD has also been recognized in the annual HPCwire Readers’ and Editors’ Choice Awards at SC21. The company won ten awards including Best Sustainability Innovation in HPC, Best HPC Server Product and the Outstanding Leadership in HPC award presented to President and CEO Dr. Lisa Su.

Expanding Customer Base

AMD is engaged broadly across the HPC industry to deliver the performance and efficiency of AMD EPYC and AMD Instinct products, along with the ROCm open ecosystem, to speed research. Through high-profile installations like the ongoing deployment of Oak Ridge National Laboratory’s “Frontier” supercomputer, AMD is bringing the compute technologies and performance needed to support developments in current and future research across the world. Highlights of “Frontier” and other new HPC systems in the industry include:
A Year of Breakthrough Products and Research

This year AMD launched its AMD EPYC 7003 series processor, the world’s highest-performing server processor.1 Since then, there has been overwhelming adoption from partners across the industry who are driving discoveries in biomedicine, predicting natural disasters, clean energy, semiconductors, microelectronics and more.

Expanding on the features of the EPYC 7003 series processor, AMD recently previewed the 3rd Gen EPYC processor with AMD 3D V-cache. By utilizing innovative packaging technology, which layers the L3 cache in EPYC 7003 series processors, AMD 3D V-Cache technology offers enhanced performance for the technical computing workloads prevalent in HPC. Microsoft Azure HPC virtual machines featuring 3rd Gen EPYC with AMD 3D V-Cache are currently available in Private Preview and will be available globally soon.

AMD also unveiled the world’s fastest HPC and AI accelerator2, AMD Instinct MI250X. Designed with the AMD CDNA 2 architecture, the AMD Instinct MI200 series accelerators deliver up to 4.9x the peak FP64 performance versus competitive data center accelerators, which is critical for HPC applications like weather modeling2. The AMD Instinct MI200 series accelerators are also the first to have over 100GB high-bandwidth memory capacity, delivering up to 3.2 terabytes per second, the industry’s best aggregate bandwidth.3

About AMD

For more than 50 years AMD has driven innovation in high-performance computing, graphics and visualization technologies ? the building blocks for gaming, immersive platforms and the datacenter. Hundreds of millions of consumers, leading Fortune 500 businesses and cutting-edge scientific research facilities around the world rely on AMD technology daily to improve how they live, work and play. AMD employees around the world are focused on building great products that push the boundaries of what is possible. For more information about how AMD is enabling today and inspiring tomorrow, visit the AMD website.

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