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   Technology StocksNVIDIA Corporation (NVDA)


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From: JakeStraw8/17/2018 2:15:41 PM
1 Recommendation   of 1647
 
Nvidia Guidance Miss Seen As Pause Ahead Of New Product Launch
investors.com

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To: zzpat who wrote (1612)8/27/2018 1:14:05 AM
From: John Pitera
   of 1647
 
The NVIDIA Blog
NVIDIA Unveils GeForce RTX, World’s First Real-Time Ray Tracing GPUs NVIDIA Turing Propels VR Toward Full Immersion NVIDIA’s Jensen Huang to Kick Off GeForce Gaming Event Ahead of Gamescom 2018
NVIDIA Unveils GeForce RTX, World’s First Real-Time Ray Tracing GPUs

Posted: 20 Aug 2018 11:47 AM PDT

Wait. What? WHAT! Holy @#$%.

In a series of announcements that left more than 1,200 gamers gathered Monday in Cologne alternately breathless, giddy with laughter, and shouting their enthusiasm, Jensen Huang introduced the GeForce RTX series of gaming processors, representing the biggest leap in performance in NVIDIA’s history.

“This is a historic moment,” the NVIDIA founder and CEO declared as he rolled out the new GPUs, starting at just $499. “Computer graphics has been reinvented.”

Delivering the “holy grail” of graphics to gamers, Huang introduced the world’s first real-time ray-tracing gaming GPUs — supported by a fat roster of upcoming blockbuster game titles — to a heaving crowd at the Palladium, a spare steel and concrete music venue tucked between railroad tracks and metal fabrication shops on Cologne’s gritty industrial north side.

Unveiled ahead of Gamescom, the world’s largest gaming expo, the GeForce RTX 2080 Ti, 2080 and 2070 GPUs are the first gaming processors based on our new Turing architecture, packed with new features that will deliver 4K HDR gaming at 60 frames per second on the most advanced titles.

The RTX 2080 Ti and RTX 2080 — including Founders Edition cards direct from NVIDIA — will be available for pre-order starting Monday. The RTX 2070, starting at $499, will be available in October.

These products are built on the NVIDIA Turing GPU architecture introduced a week ago in Vancouver, which fuses next-generation shaders with real-time ray tracing and all-new AI capabilities. Huang said this new hybrid graphics capability represents the biggest generational leap ever in gaming GPUs, delivering 6x more performance than its predecessor, Pascal.

Huang also announced that a barrage of 21 new games —including Battlefield V, Final Fantasy XV, PlayerUnknown’s Battlegrounds and Shadow of the Tomb Raider — are being developed on the NVIDIA RTX platform.



The show stopper: a demo of Battlefield V that had the audience alternately bursting into applause and shouting with enthusiasm as they saw scenes from an urban battle reflected in a soldier’s eyes, fire from from a flame-throwing Churchill Crocodile tank reflected from the hood of a car, or an explosion from a V1 rocket reflected in the windows of nearby storefronts moments before the shockwave from the explosion shattered them.

“It does exactly what you would expect it to do and it does it all by itself,” Huang said from the stage of the effects Turing unleashes. “Everything just works because ray tracing just works.”

Delivering the Holy GrailTo put Turing’s capabilities into perspective, Huang’s talk opened with a video telling the visual history of computer graphics over the past half century, narrated by its pioneering figures.

It’s the tale of a grand quest to simulate the world, one that’s captivated some of the world’s brightest minds. It highlights breakthroughs in films such as Star Wars and The Abyss, and games like Crysis and Destiny 2.

NVIDIA RTX is the product of 10 years of work and 10,000 engineering years of effort in computer graphics algorithms and GPU architectures, Huang said. The NVIDIA RTX platform benefits from support in Microsoft’s new DirectX Raytracing API, games adopting it in development for Windows and Vulkan APIs, and hardware acceleration integrated into NVIDIA’s Turing architecture.

The headline feature — RT Cores — represent a kind of “holy grail” for gamers, accelerating the crushingly computationally intensive work of tracing beams of light through to generate images in real time, Huang said.

RTX: A Big Difference for Big GamesTurning to a tested computer graphics teaching tool, the Cornell Box — a 3D box inside which various objects are displayed — Huang showed how Turing uses ray tracing to portray increasingly complex scenes incorporating reflections, refractions, and shadows with stunning photo-realism. Each iteration of the demo got an instant reaction from audience members, who clapped and gasped every time Huang showed what RTX could do.

“Everything just works,” Huang said. “Everything….just…works…you just turn it on.”

To give the audience a taste of what Turing can do, Huang teed up a demo, dubbed Sol, showing a pair of robotic assistants placing glossy-white armor onto a lone figure, each piece finding its place with a gratifying “snick.”

As the protagonist ascends to a hatch to jump into action — with ray-traced reflections of the futuristic environment all around him gleaming from his suit and visor — the now unsupervised robots begin to dance to the irresistible rhythms 1977’s “Boogie Shoes” by KC and the Sunshine Band.

Hearing the music, the armored figure returns, cocks his head in surprise, and then demonstrates his own fluid, loose-limbed dance moves in a twist the had the audience howling with delight.

Turing also includes unprecedented deep learning capabilities — thanks to its built-in Tensor Cores, which accelerate the deep-learning algorithms driving the deep learning revolution.

Now that technology is coming back to games, with NVIDIA harnessing banks of supercomputers to train network, such as the NVIDIA Deep Learning Super Sampling, which turn low resolution into high resolution ones, and can run on Turing’s Tensor Cores.

Cybernetic SoulHuang ended his presentation with a real-time demo that how the academic world of computer graphics — and the rollicking fun of computer games — intersect. It brings the audience back to the inside of the Cornell box — this time outfitted with a disco ball and strobe lights — where the armored figure from the video Huang showed just a few minutes before pops up again, dancing, only to freeze after the music stops.

The message is clear: you’re going to have a blast playing with Turing’s cutting-edge graphics.

The post NVIDIA Unveils GeForce RTX, World’s First Real-Time Ray Tracing GPUs appeared first on The Official NVIDIA Blog.



NVIDIA Turing Propels VR Toward Full Immersion

Posted: 20 Aug 2018 11:10 AM PDT

Over the last few decades, VR experiences have gone from science fiction to research labs to inside homes and offices. But even today’s best VR experiences have yet to achieve full immersion.

NVIDIA’s new Turing GPUs are poised to take VR a big step closer to that level. Announced at SIGGRAPH last week and Gamescom today, Turing’s combination of real-time ray tracing, AI and new rendering technologies will propel VR to a new level of immersion and realism.

Real-Time Ray TracingTuring enables true-to-life visual fidelity through the introduction of RT Cores. These processors are dedicated to accelerating the computation of where rays of light intersect objects in the environment, enabling — for the first time — real-time ray tracing in games and applications.

These optical calculations replicate the way light behaves to create stunningly realistic imagery, and allow VR developers to better simulate real-world environments.

Turing’s RT Cores can also simulate sound, using the NVIDIA VRWorks Audio SDK. Today’s VR experiences provide audio quality that’s accurate in terms of location. But they’re unable to meet the computational demands to adequately reflect an environment’s size, shape and material properties, especially dynamic ones.



VRWorks Audio is accelerated by 6x with our RTX platform compared with prior generations. Its ray-traced audio technology creates a physically realistic acoustic image of the virtual environment in real time.

At SIGGRAPH, we demonstrated the integration of VRWorks Audio into NVIDIA Holodeck showing how the technology can create more realistic audio and speed up audio workflows when developing complex virtual environments.

AI for More Realistic VR EnvironmentsDeep learning, a method of GPU-accelerated AI, has the potential to address some of VR’s biggest visual and perceptual challenges. Graphics can be further enhanced, positional and eye tracking can be improved and character animations can be more true to life.

The Turing architecture’s Tensor Cores deliver up to 500 trillion tensor operations per second, accelerating inferencing and enabling the use of AI in advanced rendering techniques to make virtual environments more realistic.

Advanced VR Rendering TechnologiesTuring also boasts a range of new rendering techniques that increase performance and visual quality in VR.

Variable Rate Shading (VRS) optimizes rendering by applying more shading horsepower in detailed areas of the scene and throttling back in scenes with less perceptible detail. This can be used for foveated rendering by reducing the shading rate on the periphery of scenes, where users are less likely to focus, particularly when combined with the emergence of eye-tracking.

Multi-View Rendering enables next-gen headsets that offer ultra-wide fields of view and canted displays, so users see only the virtual world without a bezel. A next-generation version of Single Pass Stereo, Multi-View Rendering doubles to four the number of projection views for a single rendering pass. And all four are now position-independent and able to shift along any axis. By rendering four projection views, it can accelerate canted (non-coplanar) head-mounted displays with extremely wide fields of view.

Turing’s Multi-View Rendering can accelerate geometry processing for up to four views.VR Connectivity Made EasyTuring is NVIDIA’s first GPU designed with hardware support for USB Type-C and VirtualLink*, a new open industry standard that powers next-generation headsets through a single, lightweight USB-C cable.

Today’s VR headsets can be complex to set up, with multiple, bulky cables. VirtualLink simplifies the VR setup process by providing power, display and data via one cable, while packing plenty of bandwidth to meet the demands of future headsets. A single connector also brings VR to smaller devices, such as thin-and-light notebooks, that provide only a single, small footprint USB-C connector.



AvailabilityVRWorks Variable Rate Shading, Multi-View Rendering and Audio SDKs will be available to developers through an update to the VRWorks SDK in September.

NVIDIA Turing-based Quadro RTX and GeForce RTX GPUs will be available starting this fall on nvidia.com and from leading manufacturers and add-in card partners.

* In preparation for the emerging VirtualLink standard, Turing GPUs have implemented hardware support according to the “VirtualLink Advance Overview”. To learn more about VirtualLink, see www.virtuallink.org.

The post NVIDIA Turing Propels VR Toward Full Immersion appeared first on The Official NVIDIA Blog.



NVIDIA’s Jensen Huang to Kick Off GeForce Gaming Event Ahead of Gamescom 2018

Posted: 19 Aug 2018 01:14 PM PDT

You know. We know you know. You know we know you know.

Gamescom — the world’s largest gaming expo — is almost here. We’ve already told you our GeForce gaming event on Monday, Aug. 20, at the Palladium in Cologne, Germany, will be loaded with exclusive, hands-on demos running on the hottest upcoming games, presentations from some of the world’s biggest game developers and some spectacular surprises.

Now you know that NVIDIA founder and CEO Jensen Huang will be kicking things off with a keynote at the event.

Head here to register, and turn up for the start of the festivities. Doors open at 5.30pm CET. The fun starts at 6pm CET (9am PT). Arrive early because it’ll be packed.

If you can’t get there in person, check out the livestream at twitch.tv.

The festivities continue Tuesday at 10am, and run clear through to 5pm.

All week we’ll be painting Gamescom green. Find us at Hall 10.1, Booth E-072 and at our partners’ booths, powering the latest PC games, through Aug. 25.

The post NVIDIA’s Jensen Huang to Kick Off GeForce Gaming Event Ahead of Gamescom 2018 appeared first on The Official NVIDIA Blog.

----------------------------------

FYI --- I believe my full time NVDA expert tells me that they have doubled or tripled the pricing on many of there hottest selling
gaming GPU's...... I have not personally fact checked that.... I did go through the conference call and looked at the Sequential
Quarterly numbers and the Year over year numbers....

I pointed out to him that you can make a case that their is a deceleration in revenue growth ... the margins were down from 64% to 56%
expenses were up......

crypto only came in at $18 million instead of $100 million....no wonder with the crash and burn in Cryptocurrency land.....

John

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To: John Pitera who wrote (1614)8/27/2018 2:21:54 PM
From: zzpat
   of 1647
 
Okay, so they have some new chips that are kick ass. Why did NVDA guide lower? The market is always looking to the future and the future is less pristine that it was previously. While I understand why it went from $20 to $200 I don't see any reason for these insane numbers when guidance is falling. It's up another 5 today.

Graphic Chips maker NVidia beat earnings expectations in second quarter earnings as the Datacenter and gaming center revenues hit records. $NVDA lowered FQ3 revenue guidance to $3.25B, plus/minus 2% below a $3.34B consensus.


Traders Community

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To: zzpat who wrote (1615)8/27/2018 3:16:32 PM
From: John Pitera
   of 1647
 
NVDA said that their next major project launch will not ship during the current Q....... thus the lowering
guidance......

I looked at the Q/Q and Y/Y and had the exact same concerns as you I see both Revenue and earnings
deceleration ..

Okay, so they have some new chips that are kick ass. Why did NVDA guide lower? The market is always looking to the future and the future is less pristine that it was previously. While I understand why it went from $20 to $200 I don't see any reason for these insane numbers when guidance is falling. It's up another 5 today.


zzpat, ( this is on the QT just between u and me) at the tail end of epic bull markets you get a
speculative euphoria develop in which a generation of investor who have only seen the market go up, and
up .. will pay bid up prices to lusty and lofty levels..... Perhaps that is what you are seeing in NVDA.

do u think this might be possible?

Mark Zandi Moody's Analytics chief economist was interviewed today..... the ratings agencies are still
trying to attone for all of the junk CDO and other derivatives that they gave much higher ratings on
than was ethical..... because they were collecting such big fees to green stamp the Fannie Mae / Freddie
Mac tranches of debt that were being assembled very efficiently by the 16 Major CDS banks.... and
also by the second tier of IBanks .......

Mark reported that leveraged loans to companies had reached around $3 Trillion to companies that are
highly leveraged and much of it is floating rate.... $3 Trillion is also around the figure he said of the
Dead man walking mortgages that were put into those debt derivatives and then sold to investors near and
far.
but be very..... very quite...... as this is top secret... all you have to look at the tulip bulb market of Bitcoin
and the thousands of Cryptocurrencies and ICO's that were smoking white hot last November and Dec
of 2017..... and remember that excesses always build up in the Global financial markets, thus is the
nature of the most basic Human emotions...... Fear and Greed.

JP

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To: John Pitera who wrote (1616)8/27/2018 4:11:37 PM
From: zzpat
1 Recommendation   of 1647
 
I think the market has been in euphoria since Trump was elected. He ends trade agreements, starts tariffs, threatens nuclear war, and was accused of two felonies and the market didn't care. There are two possible reasons; 1) no one takes him seriously or 2) euphoria.

Of the 16 largest banks, nine out of every $10 of earnings came from tax cuts (bank loans from the day Trump was elected until now are below). On top of these less than stellar bank numbers, Trump and the gop added nearly $2 trillion to the debt after CEOs begged for a bailout. None of them asked for or knew the cost of the tax cuts. I've never seen anything like it.

71% of CEOs want more tariffs on China and a huge majority want tariffs on more countries. Clearly they feel they don't have what it takes to compete with the rest of the world. So maybe we need a third option. 3) American CEOs are increasingly becoming incompetent.

I track the stock of the 101 highest paid CEOs. It's been red most of the year. That watchlist is now up 6.4% so far this year, far below the S&P500.

I also created a watchlist of CEOs employees pick as being great. That portfolio is up 38.57% so far this year. The best CEOs (employee picked) watchlist has only three companies in the red, GM, DIS, and COF. The best performer is SQ, up an amazing 126%.

The numbers I track suggest 3 is the most likely option. The tax cut and resulting debt, tariffs, ending free trade, and high paid CEOs not generating investment wealth are very strong indicators.

Btw, we've never had a recession with interest rates this low. If we watch rates, we'll know when a recession is about to hit. The Fed will lower rates a few months before the recession begins (or that's what they've done prior to the recent recessions - even the Great Recession). Rates aren't falling so we're okay.

fred.stlouisfed.org

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To: zzpat who wrote (1617)8/28/2018 6:26:45 PM
From: John Pitera
2 Recommendations   of 1647
 
ZZPat... a most excellent post until you got to the final sentence.... In 1980 the S&L were so underwater
due to Interest rates rising to record highs on 30 year mortgages that congress passed a law that
the S&L's amortize the mark to market losses they had on all of their huge pool of underwater mortgages.
they also let the banks claw back taxes paid in the previous 10 years and get that tax money refunded to
the bank and this led to Solomon and First Boston creating the mortgage backed securities market
which they made a tremendous fortune on.... You can read about it in the famous book "Liar's Poker"

The takeaway from that experience... is that early adopters of new government tax laws and new
benchmarks such as our Brand new SOFR which will be replacing LIBOR....... there is gold in getting
aboard the companies awarded reporting, auditing and other aspects of the NEW SOFR rate....

You want the company to be EU compliant.....

a company I am talking too.... pointed that very matter out to me...

My company is a benchmark administrator in Europe and we are one of very few orgs that can assist US benchmarks to be EU compliant.


THe 2-10 year treasury spread is .18 basis points today the september rate hike of .25 basis points could
invert the Yield curve...... Inverted yield curves are the matador with his swords of death for Bull's
so watch closely...

fred.stlouisfed.org



Message 31763258

JP

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To: John Pitera who wrote (1618)8/29/2018 12:01:39 PM
From: zzpat
1 Recommendation   of 1647
 
My last sentence was "Rates aren't falling so we're okay." I said this because previous recessions came after rates fell (after a long string of increases). The Fed realizes it made a mistake, reversed course but it's always too late. A recession hit anyway.

Are you suggesting the Bush 41 recession was caused the S&L crisis? I'd suggest the fall of the Soviet Union was far bigger (less spending).

IMO, the S&L crisis was caused by deregulation. If deregulation hadn't happened the government wouldn't have had to make additional changes "after" S&Ls began to fail. Deregulation kills businesses fast. Note the airline industry, the telecom industry and of course banks. After each, we had massive drops in each industry and the three recessions - including the Great Recession (and the so-called dot.com recession).

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To: John Pitera who wrote (1618)8/29/2018 3:38:00 PM
From: John Pitera
   of 1647
 
Microsoft Azure now has Nvidia GPU Cloud support
Aug. 29, 2018 3:06 PM ET|About: Microsoft Corporation (MSFT)|By: Brandy Betz, SA News Editor

Microsoft (NASDAQ: MSFT) Azure now supports Nvidia’s (NASDAQ: NVDA) GPU Cloud for deep learning model training and interference.

Nvidia’s GPU Cloud provides software containers to accelerate high-performance computing for researchers and developers. The container registry supports deep learning tools like TensorFlow, PyTorch, and Microsoft’s Cognitive Toolkit.

Launched early last year, the GPU Cloud is driven by Volta and the Tensor Core GPU architecture.

Microsoft also announced the general availability of its Azure CycleCloud tool for managing HPC clusters in its cloud platform.

Microsoft shares are up 1.3% to $111.64.

Nvidia shares are up 1.9% to $279.33.



seekingalpha.com

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From: JakeStraw9/14/2018 9:15:36 AM
2 Recommendations   of 1647
 
Nvidia shares rise after analyst says 'dominance' in machine learning spells even more upside
Needham hikes its price target and earnings estimates on Nvidia, sending shares prices higher.
Analyst Rajvindra Gill's new price target of $350, up from $325, implies 29 percent upside over the next 12 months from Thursday's close.
cnbc.com
The analyst said Nvidia's new TensorRT Hyperscaler Platform should yield greater market share in artificial intelligence, the tool needed for computers to draw conclusions — or inferences — based on machine learning (ML).

"We see striking parallels between NVIDIA's dominance in artificial intelligence / ML and the 'Wintel' platform during the era of PC computing," Gill wrote. Wintel refers to the pre-eminence of Microsoft's Windows and Intel during the rise of the PC-desktop revolution.

"As these neural networks get bigger in size, the use cases expand exponentially and the demand for maximum throughput and server utilization becomes even more vital," he added.

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From: Glenn Petersen9/14/2018 10:06:29 AM
1 Recommendation   of 1647
 
How Nvidia is using its autonomous car platform to drive into health care

Khari Johnson
@kharijohnson
VentureBeat
September 13, 2018 1:49 PM

Nvidia is using the underlying architecture of its Drive autonomous vehicle platform to enable product development in other verticals with AI systems that deal with vast amounts of critical data, such as video surveillance, robotics, and health care.

Called Project Maglev, the initiative to transfer the data framework to industries beyond autonomous vehicles started roughly 18 months ago, Nvidia VP of AI infrastructure Clément Farabet told VentureBeat in a phone interview.

“It’s [Maglev] being used to support other applications we have, mostly around medical imaging, and health care,” he said. “Another big effort around video surveillance for smart cities, and these other product teams are also building their AIs on top of the same platform.”

To deal with large amounts of data, Maglev uses semi-autonomous methods to collect and label data in in order to scale data-intensive initiatives and is currently only being used internally at Nvidia.

Farabet also spelled out the details of Project Maglev today at Facebook Scale, a conference about rapid tech deployment being held this week in San Jose.

The Drive platform provides end-to-end services for autonomous driving initiatives. It factors in a range of inputs from radar, lidar, and other vision systems to Nvidia’s Xavier hardware or Pegasus software for autonomous vehicles.

Each car involved with the Drive platform can produce up to a petabyte of data every week from sensors inside and outside a vehicle. Nearly 1,500 human people are involved in the data-labeling process for the Drive platform, and they label 20 million objects a month. Maglev utilizes Drive’s data architecture to coordinate actions between a number of neural networks and manage the “complete and total explosion of test cases” encountered when trying to build a safe and reliable autonomous driving system.

“A lot of the base infrastructure to manipulate or manage large-scale datasets, get them prioritized for labeling, get them labeled, push the results into training and testing — these things are quite agnostic and common to anyone developing AI applications,” he said. “What self-driving cars really brought to this project is pushing us to solve that problem not just for benefits of, say, 10 terabytes but push that all the way up to hundreds of petabytes. So we believe that it’s really going to be Nvidia’s solution to scale to essentially help solve large problems for AI.”

These Maglev details emerge less than a day after the start of Nvidia’s GTC conference in Japan, where CEO Jensen Huang unveiled the TensorRT Hyperscale services and Tesla T4 GPU chip, both made specifically for the inference of AI models.

Nvidia also debuted its Clara platform for medical hardware and software, as well as robotics partnerships with companies like Canon and Yamaha.

The new inference engine and T4 have also been used to drive inference for Maglev initiatives, Farabet said.

venturebeat.com

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