SI
SI
discoversearch

We've detected that you're using an ad content blocking browser plug-in or feature. Ads provide a critical source of revenue to the continued operation of Silicon Investor.  We ask that you disable ad blocking while on Silicon Investor in the best interests of our community.  If you are not using an ad blocker but are still receiving this message, make sure your browser's tracking protection is set to the 'standard' level.

   Technology StocksGTIS - Will it be a Phoenix or not ?


Previous 10 Next 10 
To: Burlitis who wrote (2294)12/19/1999 9:53:00 PM
From: vc21
   of 2319
 
I've started a new thread where we can talk about the interactive entertainment sector as a whole:

Subject 32355

See you there.

- Vic

Share RecommendKeepReplyMark as Last ReadRead Replies (1)


To: vc21 who wrote (2305)2/11/2000 11:05:00 AM
From: John Finley
   of 2319
 
Wow, I'm just about at sea level with my second GTIS purchase. I wonder how long we'll have to wait to break even with my first purchase? <gg>

I didn't see Humongous mentioned in the earnings release?

JF

Share RecommendKeepReplyMark as Last ReadRead Replies (1)


To: John Finley who wrote (2306)2/11/2000 2:20:00 PM
From: Professor Dotcomm
   of 2319
 
We shall have to wait for Infogrames to deliver a humongeous punch.

Share RecommendKeepReplyMark as Last ReadRead Replies (1)


To: Professor Dotcomm who wrote (2307)2/11/2000 3:33:00 PM
From: John Finley
   of 2319
 
Hey Professor!

The business of gaming, eh?

Humongous was the reason I bought into GTIS. My daughters still like the games but I guess that aspect of GTIS was too small to make a big difference.

Maybe Bruno can "unlock the value" <gg>

JF

Share RecommendKeepReplyMark as Last Read


To: RJC2006 who wrote (2304)6/28/2000 2:45:00 PM
From: Nutty Buddy
   of 2319
 
Hmmm.....now GTISD? What happened to this Faux Phoenix?

Buddy

Share RecommendKeepReplyMark as Last ReadRead Replies (1)


To: Nutty Buddy who wrote (2309)6/28/2000 3:38:00 PM
From: Nutty Buddy
   of 2319
 
Ahhhh...it's the old reverse split kiss-of-death. 1 for 5. Sinking fast. Not even Scott Miller can save this one.

Still awaiting the grande debut of the Duke Nukem motion picture.

Buddy

Share RecommendKeepReplyMark as Last ReadRead Replies (1)


To: Nutty Buddy who wrote (2310)6/28/2000 3:52:00 PM
From: John Finley
   of 2319
 
GTIS - Will it be a Phoenix or not ?

The results are in........ Not! I bought this stock because of the great games Humongous had. I still think it's some of the best 3-8 year-old software out there. Somehow the value got lost in GTI. Yet another example of the fallacy of the "build a better mousetrap" saw.

Not much to lose (comparatively) so I'll see what InfoGrames can do.

JF

Share RecommendKeepReplyMark as Last Read


To: Bill Gizzo who started this subject7/11/2000 9:59:03 AM
From: Scot
   of 2319
 
news.ft.com

Infogrames set on Eidos
By Lina Saigol and Peter Thal Larsen
Published: July 9 2000 20:17GMT | Last Updated: July 10 2000 14:54GMT

Infogrames Entertainment, the French software group, is pressing ahead with plans to acquire UK computer games group Eidos despite the sharp fall in Infogrames' share price after news of the proposals leaked two weeks ago.

A deal expected to value the creator of virtual cyber-heroine Lara Croft at up to £700m ($1.06bn) has reached the final stages of talks and could be completed within weeks, though it could still fall through over valuation and management issues.

Other software groups, including Ubi Soft, have approached Eidos.

Infogrames is understood to have offered an all-share deal, valuing Eidos shares at between 600p and 700p. Eidos shares closed at 491p on Friday, valuing the loss-making company at £512m, while shares in Infogrames closed at E26.20.

Infogrames recently raised E350m for acquisitions via a convertible bond issue. The bond was underwritten by Lazard, Infogrames' advisers, JP Morgan and Societe Generale. The Eidos acquisition would be Infogrames' largest.

Charles Cornwall, Eidos chief executive and founder, will now seek to persuade institutions that the deal makes sense.

A combined Infogrames and Eidos would be Europe's biggest computer software publishing company, with annual turnover of more than £1bn. The two companies are expected to argue that a merger would allow cost savings of between £50m and £100m. Most would come from cutting staff in areas of overlap. One adviser close to the transaction said: "A merger between Infogrames and Eidos could provide a retailer with the entire games remit both in the UK and the US."

Mr Cornwall is not expected to stay with the merged company, according to people close to the transaction. Day-to-day responsibilities would be passed to Jeremy Heath-Smith, Eidos's head of development.

Mr Heath-Smith was paid a bonus of £4m linked to the completion of the latest version of Tomb Raider, the Lara Croft game, which was released at Christmas. Insiders are now indicating that a similar bonus-related scheme is being worked out as part of Infogrames' takeover offer.

Eidos is advised by Dresdner Kleinwort Benson and Morgan Stanley Dean Witter.

Share RecommendKeepReplyMark as Last ReadRead Replies (1)


To: Scot who wrote (2312)7/16/2000 1:07:23 PM
From: Scot
   of 2319
 
avault.com

Interplay Signs Distribution Agreement with Wal-Mart
Interplay has teamed up with Uncle Sam to distribute games. That is, the retail chain founded at the hand of Sam Walton. The game publisher has signed an agreement with Wal-Mart to distribute its PC product straight into the retail chain. The deal is part of its ongoing effort to further develop retail partnerships and manage its product in the channel. In the current battle for retail space and to reach new consumers, steps such as this are important and should benefit the game publisher with broader exposure. However, publishers of action games and other contentious titles are sometimes required to bundle their releases with different box art and content, so we are waiting to hear from the game creator regarding changes that might be required to get their titles within the retail giant's spacious walls.

Update: "There will be no changes in our content. Wal-Mart will edit those SKUs that are deemed inappropriate for their customers. The retailer will have a lot of acceptable content to do appreciable business with us."--vice president of sales

Share RecommendKeepReplyMark as Last ReadRead Replies (1)


To: Scot who wrote (2313)12/5/2000 7:21:27 PM
From: Scot
   of 2319
 
stomped.com


Scott Miller Q&A
JCal @ 12:04 PM Your Time

After the announcement today of Take Two Interactive and Gathering of Developers's acquiring the rights to publish Duke Nukem Forever, Stomped contacted 3D Realms president Scott Miller to find out from him why Infogrames will no longer be publishing the first person shooter:
Stomped: First, why the change in publishers? Did Infogrames want to get rid of the Duke Nukem franchise or did Take Two simply offer them a deal they couldn't refuse?

Miller: When Infogrames bought GT Interactive, they did seem to lean a little more toward family oriented games, and though that was a small concern for us it wasn’t the impetus for this deal. It was really just a case of both companies, through discussions that began near six months ago, realizing we were no longer the best fit for each other and that the best thing to do was find a new publisher.
Take-Two was an obvious choice for us because of our existing relationship with them, including our other big production, Max Payne.

Stomped: How does this change in publishers affect the actual development of Duke Nukem Forever?

Miller: Other than an internal meeting that lasted about 10 minutes, there really is no delay or other effect related to this deal.
Stomped: The press release we received stated that DNF will be published in "the second half of 2001". Can you confirm that the game will be released in that time frame?

Miller: That’s as good a guesstimate as any other I’ve heard.
Stomped: Can you give us a brief status report on DNF, Max Payne, and also Duke Nukem: Endangered Species?

Miller: All three of these games are proceeding along at a good pace, and all three look like they’ll live up to or exceed fans’ expectations.
Stomped: Will the Duke Nukem franchise appear on any next generation consoles? If so, which ones and in what kinds of games?

Miller: Currently developer n-Space is working on an original PS2 title. That’s it.

Share RecommendKeepReplyMark as Last ReadRead Replies (1)
Previous 10 Next 10