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To: Ms. Baby Boomer who wrote (3751)10/10/2002 2:39:26 PM
From: JoeinIowa   of 4149
 
By Alex Pham
Times Staff Writer
Originally published October 10, 2002



Violence is a staple in the adolescent world of video games while sex traditionally has been taboo.
But a decade after Acclaim Entertainment Inc. rattled parents with the hyper-violent "Mortal Kombat" series,
the publisher again is pushing the boundaries of taste and propriety -- this time by spicing up its "BMX XXX"
with topless female bicycle riders, a racy script and video clips of strippers.

As the popularity of video games grows beyond children and teenagers, publishers are beginning to saturate
their games with more mature themes and images. More than half the players of Sony's PlayStation 2 are
older than 18, and the kids who grew up on squeaky-clean Mario want more-adult fare.

"The Mature-rated games category is far and away the fastest growing in terms of sales," said Michael
Pachter, analyst with Wedbush Morgan Securities in Los Angeles.

Pachter said sales of Mature, or M-rated, games in the U.S. are expected to double this year from 7 percent
of overall sales to 14 percent, thanks to titles such as "BMX XXX," "The Getaway," and "Grand Theft Auto:
Vice City," the sequel to "Grand Theft Auto 3." That game featured interactive prostitutes whose services
players could buy to boost their so-called health points.

Scantily clad women of impossible proportions have populated games for years, but overt sexuality largely has
been avoided. Crossing the frontier to sexier content turns off some in the industry.

BMX athlete Dave Mirra pulled his name from "BMX XXX" this summer. Redwood City-based Electronic
Arts Inc., the world's largest independent game publisher, attempts to steer clear of M-rated games
altogether.

And game developers often go out of their way to tone down violent or suggestive themes to win the more
commercially palatable Teen rating.

"We're trying to be a leader for the industry and protect the industry from heat," said Bing Gordon, a founder
and chief creative officer of Electronic Arts. "With the strip-bar stuff, it's just too easy to open up the industry
to potshots."

But Acclaim Chief Executive Greg Fischbach said he welcomed the controversy generated by "BMX XXX,"
which prompted the game industry's ratings board to introduce the descriptors "nudity" and "partial nudity" to
warn parents of sexual content.

Fischbach -- whose career has included stints as a manager of the Steve Miller Band, an assistant U.S.
attorney and the president of RCA Records -- said the debate would help expose what he considers a double
standard for popular entertainment.

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To: JoeinIowa who wrote (3752)10/10/2002 3:56:38 PM
From: david james   of 4149
 
ACCLAIM GIVES JAPAN A ZOOCUBE
REPORTED BY Corey Brotherson

Gamecube and GBA puzzler ZooCube is set to get a Japanese release, thanks to Acclaim.


The 3D-puzzle game was well received at the last month's Tokyo Game Show and was deemed a worthy venture into the Japanese market by both Acclaim and developer PuzzleKings.

"ZooCube offers a unique and addictive experience which will appeal to all gamers. Its original yet simple concept has brought a new dimension to puzzle games and we're thrilled to see it released across all territories" said Rod Cousens, president and COO of Acclaim International.

"This is testament to our mission to create video mind games with widespread appeal. Only a select number of Western designed games ever get released in Japan and we are delighted and honoured that ZooCube is one of them" said Nalin Sharma, CEO of PuzzleKings and creator of ZooCube.

Zoocube will be released under Acclaim Japan on Game Boy Advance and Gamecube this month. The game has been on sale in the West for several months.
gamesdomain.com 

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To: david james who wrote (3753)10/10/2002 4:17:02 PM
From: JoeinIowa   of 4149
 
David,

Nice find. This just adds to the bottom line. Imagine if it really caught on over there?

Joe

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To: JoeinIowa who wrote (3750)10/10/2002 4:25:27 PM
From: david james   of 4149
 
I think a bundle is a real possibility. Xbox just announced their bundle.

I saw the title of this article and hoped it meant that they were bundling Aggressive Inline, but alas...
gamingworldx.com 

Nonetheless, this may be the next level of competition - the best bundles. And Playstation has almost always had a racing game in their title.

Here's last year's bundle
ps2.ign.com 

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To: david james who wrote (3755)10/10/2002 4:29:21 PM
From: JoeinIowa   of 4149
 
That would be a nice mention at the CC next week. I could not get your first link to work. Not sure why.

Joe

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To: JoeinIowa who wrote (3754)10/10/2002 4:29:38 PM
From: david james   of 4149
 
Burnout 2 is All Revved Up
Supports Dolby’s Pro Logic II and Renderware.
October 10, 2002 - The first title to celebrate the integration of the Dolby® Pro Logic® II Interactive Content Encoder and RenderWare® Audio 2.0 is Acclaim's Burnout" 2: Point of Impact, which became available at retail for the Sony PlayStation®2 last week. The combination of the two technologies allowed the development team to program in rich, full, enveloping sound for the game in a tight, cost-effective work environment.

"Our goal with RenderWare Audio 2.0 is to provide audio teams the very best tools and technologies with which to deliver superior quality, cinematic sound in their games. Dolby's Pro Logic II technology is the leader in its field, and it's a natural step for us to have integrated it into RenderWare Audio 2.0," said Stephen Root, head of audio for RenderWare.

"Dolby Pro Logic II technology, combined with RenderWare Audio, version 2.0, allowed the Burnout 2 development team to concentrate on creating realistic, full multichannel sound and invest even greater resources in the crucial creative elements of the game," said Fiona Sperry, vice president of Criterion Games, developers of Burnout 2.

"As more and more gamers plug their next-generation consoles into the backs of their home theater systems enabled with Dolby technology, the call has gone out for cinema-quality sound in games," said Jack Buser, manager of game developer relations at Dolby. "Dolby is bringing the magic of Hollywood to gaming by integrating the Pro Logic II encoder technology with Criterion's middleware for the games like Burnout 2 to meet and exceed the expectations of both the development teams and the game players."

Audio encoded in Pro Logic II carries five channels of sound in a traditional two-channel stereo audio signal, which is then decoded back to five speakers by using the Dolby Surround Pro Logic II decoder found in the Sony PlayStation 2. Pro Logic II's advantages in game applications include minimal latency, full frequency range, compatibility with existing cables, and backwards-compatibility with stereo and surround equipment.

RenderWare Audio 2.0 simplifies the process of generating rich, exciting multichannel audio, and further enables developers to invest even greater resources in the crucial creative elements of the game. It is modular and entirely open, so developers are able to provide cutting-edge audio to their game's runtime engine "straight from the box" with minimal programmer dependency

About Criterion Software Criterion Software Ltd is the undisputed world-leading provider of middleware solutions for the game development industry. Founded in 1993, Criterion Software Ltd is a rapidly expanding organisation that today employs over 200 people in its software technology and game development divisions and is headquartered in Guildford UK, with offices in Tokyo, Austin, Paris and Derby. The company is a wholly owned subsidiary of Canon Inc. Further information on Criterion Software Ltd can be found at csl.com. 
wire.ign.com 

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To: JoeinIowa who wrote (3756)10/10/2002 4:31:17 PM
From: david james   of 4149
 
this is what the link says....

Xbox Gets Aggressive in Europe
Thursday, October 10 2002

Microsoft bundles two Sega games with Xbox overseas.

In order to fight their continuing struggle overseas, Microsoft has announced plans to bundle Sega GT 2002 and Jet Set Radio Future with Xbox consoles just in time for the holiday season. The price of the new bundle? 160 Pounds.
Microsoft recently cut their price to 159.99 after Sony slashed PS2 prices to 169.00 during the ECTS.
More as it develops.

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To: david james who wrote (3758)10/10/2002 4:36:57 PM
From: JoeinIowa   of 4149
 
What a tease that is. You should post the other news on Yahoo. Its good press.

Joe

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To: JoeinIowa who wrote (3759)10/10/2002 5:04:29 PM
From: david james   of 4149
 
Australian sell through rankings ending September 29

informbd.com.au 
Top 10 All Games
AFL Live 2003 remains #1 on the chart.

isn't it odd that Acclaim hasn't said a word about this title?

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To: david james who wrote (3760)10/10/2002 5:11:56 PM
From: JoeinIowa   of 4149
 
David,

What do you think the sales are for Australia for a month? Isn't the population around 20M? What are the total number of PS2, XBOX, Cubes? Even PCs I wonder about? They probably have to be pretty new to run this game. So I wonder what the market is? Plus is the XBOX version working yet? All interesting questions that I would like to know the answer to.

Joe

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