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From: sylvester808/16/2012 10:47:51 AM
1 Recommendation   of 6352
 
Google Play gift cards are real and here's what they look like
m.androidcentral.com 
by Phil Nickinson on 8/16/2012 | Filed Under: News, Featured; Tags: android, google play, gift cards, redeem | 18 comments


We've already seen the Google Play Store app getting prepped for gift cards -- and now we've scored the cards themselves. (Or, at least, a look at the outer wrapping.) We've been slipped a few pics of $10 and $25 gift cards, clearly branded for Google Play, with "Music Movies Books Apps & More" listed at the bottom.

It'll be interesting to see how they get positioned at retail alongside the likes of iTunes and Barnes & Noble and lord knows how many other gift cards, but this much is certain -- that triangular logo we were never too sure about should stand out pretty well.

Also unknown is where, exactly, the cards will be available. On a micro level, that means individual stores. Best Buy? Target? Wallmart? We'll see. But nearly as important is the global level. Developers hate seeing U.S.-only launches and, frankly, we're not fond of them either. (Not like we'll turn it down, but we'd prefer everyone has a chance to play. Google likely would agree.)

So, yeah. Gift cards are coming, and it looks like they're coming sooner rather than later.

We've got a couple more pics after the break for good measure.

Thanks, anon!




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From: sylvester808/16/2012 2:10:50 PM
   of 6352
 

Google Wallet Now Open to All Credit Cards
androidpolice.com 
Now You Can Add Your Discover Card To Google Wallet Straight From Discover's Site
Posted by Eric Ravenscraft in Google, News

When Google announced that it would support all major credit and debit cards, it was big news. What may have slipped under the radar, however, is that Mountain View also sent an open invitation to card issuers to sign up for tighter integration into the service. Today, Google is announcing that you can add your Discover card to Google Wallet directly from your account on Discover's website. You even get fancy card graphics now, too!

The process is stupid simple to set up:

To save your Discover Card to Google Wallet, just follow these short steps:

Visit discover.com/googlewallet and sign into your Discover accountClick “Add Your Card”Sign into your Google AccountAnd that’s it! You don’t even need to look up your credit card number, let alone type it in.


Not only does this process make it extremely easy for Discover card users to integrate their accounts, but it also demonstrates that the company is willing to work closely with Google to make its cards work. More card issuer support is always a good thing. Especially when certain other companies are fighting Wallet integration, and the council of doom consortium of virtually every retailer anyone cares about circles overhead like so many vultures.

The mobile payment landscape right now is more chaotic than its ever been. We'll see who comes out on top: Google with its Wallet program that's finally starting to materialize, the carriers with their ISIS payment plan that has yet to see the light of day, or Wal-Mart and its trillion-dollar alliance. Grab your favorite epic battle soundtrack. This is gonna be fun to watch.

Source: Google Commerce Blog

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From: sylvester808/16/2012 2:15:14 PM
   of 6352
 
Android 4.0: The ultimate guide (plus cheat sheet)
By JR Raphael
August 16, 2012 06:00 AM ET
computerworld.com 

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From: TimF8/16/2012 4:05:44 PM
4 Recommendations   of 6352
 
It's time for the baked-in Android UI to die

By JR Raphael
August 16, 2010 1:55 PM EDT

Listen up, Android manufacturers: The time has come for your built-in Android user interface to go away. Call it Motoblur, call it Sense, call it whatever you want -- as long as it's coming preinstalled on Android phones, it's officially overstayed its welcome.

These days, practically every Android phone-maker is including its own custom UI -- or "skin," as it's often called -- on top of Google's basic Android software. The motivation is understandable: With modern Android devices having increasingly similar hardware power, the skins give companies a way to set their phones apart. And that's fine. It's the implementation that's a problem.

The manufacturers, you see, insist on integrating their UIs into the phone's operating system, replacing the stock Android OS with their own tweaked-out editions. It's pretty much the standard M.O. these days; it's what we see with Motorola's Motoblur, HTC's Sense, Samsung's TouchWiz, and Dell's and Sony's custom Android skins. And it's a practice that needs to end.

[This story is from the new Android Power blog at Computerworld. Follow @AndroidPower on Twitter or subscribe via RSS to make sure you don't miss a beat.]

The Trouble with the Integrated Android UI

The idea of the integrated Android interface presents a couple of serious issues. First, rolling out new versions of Android becomes a painfully involved and delayed process: Even with Google's updated software out in the wild, manufacturers have to make their own modifications and bake their custom skins back in before users can get the goods. We're seeing that happen right now with the Android 2.2 upgrade. (Yes, I know that HTC and Sprint were first out of the carrier gate with Froyo for the EVO -- and major props to them for making that happen -- but as most Android owners know, that's more the exception than the rule.)

Even worse is the situation playing out with brand new Android devices. Just this month, both the Dell Streak and Sony Ericsson Xperia X10 debuted running Android 1.6 under custom skins. I'll be blunt: There's absolutely no excuse for a brand new Android device to be shipping with a year-old version of the operating system. Froyo aside, Android 2.0 has been out since last October, and Android 2.1 has been around since January. Despite the two manufacturers' vague promises of upgrades -- Dell has said its Streak will receive the current version of Android sometime this year, while Sony has promised to bring the Xperia X10 up to version 2.1 before New Year's -- it's simply embarrassing and unacceptable for new hardware to be launching with such outdated software.

Shifting the Android Skinning Strategy

So what's the answer? I would make the argument that Android doesn't even need these manufacturer-made skins anymore: The stock interface has made leaps and bounds in the last few releases, and word is Google's next major update will add on yet another layer of UI-oriented polish. I know I'm not the only original Droid owner who was disappointed to see the new Droid 2 arrive with Motorola's Motoblur instead of the vanilla Android its predecessor possessed; having the stock OS presents plenty of desirable advantages, and most of the skin-provided features are things you can easily implement on your own with third-party utilities.

That said, I can accept the fact that phone-makers want to put their own distinguishing touches on devices -- and realistically, I know that isn't going to change anytime soon. Both Motorola and HTC have already hinted about plans to continue developing their skins into the future, despite Google's advances with the Android OS.

My proposal, then, is for the manufacturers to meet us halfway and stop baking their modifications into the system. If you want to include custom widgets, make them standalone apps. If you think your added home screens and special navigation systems are super-duper, turn them into separate launcher/home screen replacement programs. Preinstall this stuff on the phones if you must, but stop integrating it into the damn OS.

Aside from simplifying the Android upgrade process -- new versions of the stock OS could be rolled out far more efficiently, with the widgets and launchers requiring only basic compatibility updates like any other normal Android apps -- this switch would embrace the choice-oriented nature of Android so many users value. If customers want your software modifications, they'll have them. But if they prefer starting with the base OS and building their own experiences, they can uninstall your additions and get back to square one without any complex procedures.

Manufacturers, you've worked hard to create custom skins for your Android devices. Now it's time to work harder to turn those skins into assets rather than liabilities for your users. It'll make the Android ecosystem -- and yes, your products -- far stronger in the end.

blogs.computerworld.com 

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From: sylvester808/16/2012 5:01:17 PM
   of 6352
 
1 Million Public Transit Stops Now on Google Maps for Android
By Adario Strange
August 16, 2012 08:46am EST 0 Comments
pcmag.com 
Although it is often regarded as a feature rather than the robust standalone product that it is, the power of Google Maps as one of the most valuable pieces in the company's digital ecosystem cannot be underestimated. From mapping routes to your next destination, to pinpointing the location of businesses or historic sites, Google Maps has become an essential tool for even the most casual smartphone user.

Recognizing the public's heavy reliance on the application, Google has made it easier to use the transit information feature on Android devices, and now has schedules for more than 1 million public transit stops worldwide.

The new version of Google Maps on Android allows you to highlight a single mode of transportation (subway, bus, or train), temporarily hiding the other transit information, thus making it easier to map your destination. If you've ever used Google Maps to actually get to a particular location in a major city packed with a myriad of transit options, this new mobile feature will come as welcome news.

The information isn't limited to the U.S. Google has teamed with transit authorities around the world, including public transport hubs such as Tokyo, London, and Sydney, Australia, to provide a rich database of transit information no matter what region you're traversing.

The international nature of the rollout is important. In Tokyo's case, non-Japanese commuters have generally relied on services like Jorudan to plot train routes through Tokyo's exceedingly complicated rail system. Using the new Google Maps functionality on Android, international users in far-flung countries can view up-to-date transit information that also connects to Google's larger suite of services in English and other languages.

Another helpful feature included in the update allows you to highlight an entire area of a city based on its postal code, a vital tool when attempting to navigate tricky directions in an unfamiliar city. You can also enable a feature called Location History that lets you review the places you've been on your Google Maps dashboard. The update is now available for download in Google Play.

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From: sylvester808/16/2012 5:06:44 PM
   of 6352
 
BREAKING..Smart App Updates Now In The Play Store [Video]
androidpolice.com 
Posted by Artem Russakovskii in News, Videos

There seems to be quite a lot of movement happening behind the scenes at the Play Store - yesterday we discovered that Google Play Store gift cards and wishlist are getting prepped for launch, and today Google seems to have enabled those smart app updates that we've been salivating about since Google I/O.

Normally, when an update to an application comes out, the Play Store downloads it in full, which with large apps and slow connections can get quite painful (think 50MB+ sizes). Smart app updates, announced at an I/O session in June, was the solution. When enabled, only the incremental difference (a.k.a. the delta) between the old and new apks would be sent over the wire, thereby saving huge amounts of data for both Google and Play Store users.

Ladies and gentlemen, we have verified that these incremental "smart" updates went live recently, very likely last night or this morning, with the release of the 3.8.15 Play Store. Here's the good news: it should also work with earlier Play Store releases, like 3.7.15, as the change seems to be retroactive and server-side.

How about an example? The ezPDF Reader app weighs 6.34MB, but the delta is only about 2.7-3MB. It's even more drastic with Instagram's update from this morning - the Play Store only has to download about 3MB out of 13.



Check out the two videos I just shot showcasing smart app updates. The first one shows an update that was released a while ago, before smart app updates got enabled on Google's backend - it downloads in full. The rest of the five apps (one in the first video and four in the second one) all clearly have smart update enabled and download only a portion of the full size.




Brilliant, absolutely brilliant, Google. Users and carriers will love you for this, and I'm sure you won't mind those terabytes of savings as well.

Thanks, @hushm0nk3y, @varunkb, @nikhilpai, and @rakeshkhabiya!

Tags: Android app delta diff Google Google I/O incremental play play store smart store update

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From: sylvester808/16/2012 10:29:33 PM
   of 6352
 
AMAZING Epic adventure title Horn coming to Android next week
Aug 16 AT 10:34 AM Taylor Wimberly 11 COMMENTS
androidandme.com 


Today Phosphor Games revealed that their third-person action adventure game Horn would be coming to Android next week for $6.99. This same developer brought us Dark Meadowwhich is still the best looking Android game I have ever played, so we are super excited to get our hands on their latest work.

“Horn is our most ambitious project to date. Our goal from the onset was to provide a console-style experience for mobile devices that can be played and enjoyed by anyone,” said Chip Sineni, Director at Phosphor Games Studio. ”Partners such as Zynga and NVIDIA were invaluable in helping us make the most of the technology, reach out to millions of people, maximize our resources, and produce a game we hope players will enjoy and appreciate.”

Included in a press release were new details about the game’s story:

“Based loosely on the Old English tales of King Horn, you play as a young blacksmith’s apprentice named Horn who wakes up to find your village and lands over run by large fantastic, and sometimes humorous, monsters. It is revealed that these creatures are actually the people and animals from your village transformed by a curse, and you alone have the power to free them. On your incredible adventure you carry the loud-mouthed head of one such fantastic creature with you – a somewhat uncooperative and ill-tempered but grudgingly helpful sidekick. Along with this new companion you must use your sword, crossbow, trusty musical horn, and wits to explore the lands, defeat the enemies, and solve puzzles in your quest to undo the curse that engulfs your homeland.”

Several high-res screen shots are included below to hold you over until next week. Check out the video interview with Chip Sineni to hear his thoughts on working with the Unreal Engine 3 and Tegra 3.


Gallery

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From: d[-_-]b8/17/2012 3:01:19 PM
   of 6352
 
So I bought the Google Nexus 7 and got my free $25 google play - but when I searched for books "The Amateur" it did not find it - are they playing censor?

Dreams of my Father and The Audacity of hope are for sale on google play.

Amazon has the Kindle version of The Amateur.

I'm beginning to think big brother is real and masquerades as Google.

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To: d[-_-]b who wrote (5821)8/17/2012 6:31:11 PM
From: FUBHO   of 6352
 
A normal google search on a PC pulls it up in the top hits with an Amazon ad for it at the very top...

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To: FUBHO who wrote (5822)8/17/2012 8:18:17 PM
From: d[-_-]b   of 6352
 
That's why it has to be deliberate on google parts.

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